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Text File  |  1996-11-12  |  162 b   |  8 lines

  1. on exitFrame
  2.   global gReadyToGo, gPreloadingOn
  3.   set gReadyToGo to 0
  4.   initRollOvers()
  5.   set the loc of sprite 2 to point(160, 120)
  6.   set gPreloadingOn to 1
  7. end
  8.